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Battle in the North - 2024

Prince George, BC, Canada
June 8, 2024 – June 9, 2024
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About This Competition

OUTDOOR INDIVIDUAL & TEAM COMPETITION AT MASICH PLACE STADIUM IN PRINCE GEORGE, BC!

Created for YOU to have fun and enjoy competing no matter your skill level.

 

Registration April 1st to May 18th, 2024

  • Individual: $175 +taxes and fees
  • Teams: $320 +taxes and fees

 

INDIVIDUALS: A 2 day competition with 5 workouts!

  • Rx
  • Intermediate
  • Scaled

TEAMS: (Same sex pairs) A one day competition with 4 workouts! 

  • Masters (combined age of 80)
  • Intermediate
  • Scaled

 

DIVISION STANDARDS:

PRIZES:

Podium prizes for all 1st, 2nd, & 3rd place winners in each division sponsored by various companies.

Rx Division 1st, 2nd, & 3rd place cash prizes.

 

IMPORTANT DATES FOR BATTLE IN THE NORTH

  • Registration Opens: March 1st, 2024
  • Registration Closes: May 18th, 2024
  • Workout releases begin: March 2024
  • Transfer Deadline: May 18th, 2024
  • Teams compete: June 8th, 2024
  • Individuals compete: June 8th & 9th, 2024. Individuals will be ending by 3pm Sunday.

 

Warm-up & athlete area provided.

Workouts will start to be released by the end of March. Hints will be posted on our CrossFit Northern ICE social media pages (Instagram & Facebook).

**This is an outdoor stadium competition, please come prepared accordingly. 

THINGS TO CONSIDER BRINGING: 

  • Canopy tent
  • Chair to sit on
  • Weather appropriate clothing
  • Sunscreen 

POLICIES:

  • No Refunds - There are no refunds. Athletes can purchase extra insurance to cover reimbursement under defined circumstances. This is extra to the registration and The Battle in the North or CrossFit Northern ICE (Northern ICE Fitness) is not affiliated in any way to the insurance provider and does not represent them or their policies.
  • Changing Divisions: Individuals that wish to change divisions can do so until end of day May 18th, 2024

**Workouts programmed may change depending on weather

**Vendors may change depending on the weather

VOLUNTEERS ARE NEEDED!!

Volunteers are needed! Please fill out the volunteer form on the registration page so we can reach out to you.

  • Judges: all judges are expected to do the current CrossFit judges course. Send a copy of your certificate & reciept to cfni.throwdowns@gmail.com and we will reimburse your judging fee.  

APPLY HERE: https://competitioncorner.net/events/12506/volunteer

VENDORS

Vendor spots available. Please e-mail cfni.throwdowns@gmail.com to inquire about vendor spots.

APPLY HERE: https://competitioncorner.net/events/12506/vendor

 

MERCHANDISE

Purchase a limited time Battle in the North shirt! In collaboration with Sweat Society. 

PURCHASE HERE: https://competitioncorner.net/events/12506/merchandise

 

 

VENUE

Masich Place Stadium

2121 Massey Dr, Prince George, BC V2M 1W6

 

HOST HOTEL ACCOMODATIONS:

SANDMAN SIGNATURE HOTEL PRINCE GEORGE
2990 Recreation Place, Prince George, BC V2N 0B2
Phone 250 645 7263, Fax 250 645 2150

The Sandman Signature Prince George features 186 premium guest rooms including Jacuzzi suites, Loft suites, kitchen and one-bedroom suites. Dine in our Rockford Restaurant or relax after a busy day in the indoor pool and hot tub.

Guest Rooms & Preferred Rates

       ROOM TYPES                        ROOM RATES
Signature King Room (S1K)        $148/room/night
Signature Two Queens (S2Q)      $153/room/night
Executive Two Queens (S2QG)    $163/room/night
Signature King Suite (SS1KF)      $178/room/night

Family Suite with Bunk Bed or Sofa Bed (SS1KB or SS1KH) - $168/room/night

**Rooms are on a first come first served basis and may fill up fast.

**All provincial sales taxes and $2 Eco Fee are applicable to the above nightly rates. 

Details for booking:

Via Phone call

Call our Central Reservation at 1800-SANDMAN (726-3626 ) or Front Desk at (250) 645-7263 to book your room.

Please refer to Block Code SPG2406BITN or 367783

Via Sandman Hotel Website:

  • Visit www.sandmanhotels.com
  • Select the Sandman Signature Prince George, Date and click “Book Now”
  • Click the “Add Code” and select “Web Group Code”.
  • Type SPG2406BITN and click “ADD”
  • Click “Select & Go to the next step”
  • Choose and book your preferred room type
     

Credit Card is required to hold the room and upon check in.

 

For all other questions & inquiries

please email: cfni.throwdowns@gmail.com

Organized by: CrossFit Northern ICE

Event Directors:

  • Marcie O’Beirne - CFNI Owner
  • Chelsea Bergeron

Gym Website: crossfitnorthernice.ca

Competitions Website: battleinthenorth.ca

Source: Competition Corner

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Divisions

Individual Intermediate (Female)
Female · Individual
Individual Intermediate (Male)
Male · Individual
Individual Rx (Female)
Female · Individual
Individual Rx (Male)
Male · Individual
Individual Scaled (Female)
Female · Individual
Individual Scaled (Male)
Male · Individual
TEAM INTERMEDIATE (Female)
Team · Team
TEAM INTERMEDIATE (Male)
Team · Team
TEAM SCALED (Male)
Team · Team
TEAM SCALED FEMALE
Team · Team

Top Results

Top 5 finishers per division. View full results →

Male
Individual Intermediate (Male) Male
# Athlete Points
1 Jared Peet 685
2 Jacob Burtenshaw 627
3 Brennan Mulvahill 582
4 Jeff Clancy 578
5 Brandon Vickers 557
Individual Rx (Male) Male
# Athlete Points
1 Eric Thibault 680
2 Juan Carcamo 640
3 Brandon Wildfong 625
4 Alexandre Sergerie 610
5 Nathan Aasen 595
Individual Scaled (Male) Male
# Athlete Points
1 Geoff Mcdonald 690
2 Andrew Crick 680
Female
Individual Intermediate (Female) Female
# Athlete Points
1 Keasha McAra 670
2 Ireland Pasmen 611
3 Arden Hills 595
4 Genevieve Mulvahill 594
5 Jordyn McCrea 591
Individual Rx (Female) Female
# Athlete Points
1 GEMMA MARCHANT 700
2 Lisa Lauzon 645
3 Natasha Johnson 625
4 Natasha Ostopovich 600
5 Anna Birmingham 575
Individual Scaled (Female) Female
# Athlete Points
1 Shelby Manchur 670
2 Erica McLean 630
3 Lana Bloom 625
4 Evelyne Chan 623
5 Keyanna Smith 584
Other
TEAM INTERMEDIATE (Female)
# Athlete Points
1 In Snatch we Thrust 480
2 Booty and The Beast 475
3 Code Blue Crew 455
4 The Sparkle Snatches 440
TEAM INTERMEDIATE (Male)
# Athlete Points
1 The father figures 500
TEAM SCALED (Male)
# Athlete Points
1 Team Teapot 490
2 Wiebe/DeBacker 470
3 Fire & Fizz 465
TEAM SCALED FEMALE
# Athlete Points
1 The young and the restless 475
2 Cirque de Sore Legs 465
3 WOD’r we even doing here 445
4 M&M's 440
5 Challenge Accepted! 440

Workouts

FOR TIME:

 

RX

  • 10 Shoulder to OH - 135/95
  • 20 Chest 2 Bar pullups
  • 30/24 Cal Row
  • 40 KB Swings - 55/35
  • 50 Crossover skips
  • 40 Goblet squats - 55/35
  • 30/24 Cal Bike
  • 20 Hanstand Pushups
  • 10 Thursters 135/95

 

INTERMEDIATE

  • 10 Shoulder to OH - 115/80
  • 20 Pull-Ups
  • 30/24 Cal Row
  • 40 KB Swings - 35/25
  • 50 Double Unders
  • 40 Goblet squats - 35/25
  • 30/24 Cal Bike
  • 20 Hanstand Pushups - 1 AbMat
  • 10 Thursters 115/80

 

SCALED

  • 10 Shoulder to OH - 75/55
  • 20 Ring Rows
  • 24/20 Cal Row
  • 40 KB Swings - 25/15
  • 50 Single skips
  • 40 Goblet squats - 25/15
  • 24/20 Cal Bike
  • 20 Pushups (toes)
  • 10 Thursters 75/55

 

FOUNDATIONS

  • 10 Shoulder to OH - 55/35
  • 20 Ring Rows
  • 20/16 Cal Row
  • 40 KB Swings - 25/15
  • 50 Jumping Jacks
  • 40 Goblet squats - 25/15
  • 20/16 Cal Bike
  • 20 Pushups (Knees)
  • 10 Thursters 55/35

 

At 3,2,1, Go - The athlete advances across the start line and picks up the bar to complete the thrusters. The athlete then advances to the rig to perform their pulling movement. Once complete, the athlete moves to the row station and rows the set calories. The athlete continues to the next station to perform the KB movement, then advances to the last mat and performs the required skips. Once the skipping is complete, the athlete proceeds back through the stations as they finish the required movements. Once the last overhead squat is completed the athlete must cross the finish line for the clock to stop.

 

**If Scaled athletes are not able to do the movements as prescribed in the Scaled division, they can opt to do the Foundations movements.

**If an athlete chooses to perform one or more Foundation movements, the score will be entered in as scaled and will rank below the athletes that performed the prescribed scaled movements.

 

FOR TIME 

 

INTERMEDIATE

  • 10 Worm Thrusters - 200/100
  • 20ft  Worm Lunges - 200/100
  • 30 Pull-Ups (Shared)
  • 80 Double Unders (Shared)
  • 50 Cal Row & Cal Bike (Synchro)
  • 80 Double Unders (Shared)
  • 30 HSPU - 1 AbMat (Shared)
  • 20ft  Worm Lunges - 200/100
  • 10 Worm Thrusters - 200/100
     

SCALED  

  • 10 Worm Thrusters - 100/60
  • 20ft  Worm Lunges - 100/60
  • 30 Ring Row (Shared)
  • 80 Single Unders (Shared)
  • 40/30 Cal Row & Cal Bike (Synchro) 
  • 80 Single Unders (Shared)
  • 30 Push-Ups - Toes (Shared)
  • 20ft  Worm Lunges - 100/60
  • 10 Worm Thrusters - 100/60
     

FOUNDATIONS

  • 10 Worm Thrusters - 100/60
  • 20ft  Worm Lunges - 100/60
  • 30 Ring Row (Shared)
  • 80 Jumping Jacks (Shared)
  • 40 (men)/30 (women) Cal Row & Cal Bike (Synchro)
  • 80 Jumping Jacks (Shared)
  • 30 Push-Ups - knees (Shared)
  • 20ft  Worm Lunges - 100/60
  • 10 Worm Thrusters - 100/60

 

At 3,2,1, Go - Both athletes cross the start line, pick up the worm and perform the thrusters together. Once the thrusters are complete, the team will advance to the beginning of the 20ft line and lunge until the trailing athlete has crossed the end of the 20ft section. The worm will be placed down, and athletes will advance to the pull up station to perform 30 pull ups total - shared at the discretion of the athletes, with only one teammate working at a time. Athletes will then advance to the skipping station and perform the required skipping (only one teammate works at a time). Athletes then proceed to the calorie station where both athletes can perform at the same time and switch as often or as little as they like. The only requirement is that both machines must read 50 Cal before the team can advance back down the floor, completing each required movement at the appropriate station. Once the last worm thruster is complete, the team must cross the finish line for the clock to stop.  

  • Shared movements are split up as you see fit = 1 partner works, 1 partner rests
  • Each Partner must make one attempt at all movements

RX

5 Rounds

1, 2, 3, 4, 5 - Toes to Rings, Ring MU, Ring Dip - Complex

5, 4, 3, 2, 1 - CLEANS @ 

  • 135/95
  • 155/105
  • 185/125
  • 205/145
  • 225/155

289m RUN

 

  • Round 1 - 1 set Ring Complex, 5 Cleans, Run.
  • Round 2 - 2 sets of Ring Complexes, 4 Cleans, Run. 
  • Round 3 - 3 sets of Ring Complexes, 3 Cleans, Run
  • Ect...

 

RING COMPLEX: reps increase each round
CLEANS: reps decrease & weights increase each round
RUN: Each round

 

INTERMEDIATE

5 ROUNDS

  • 12 Toes to Rings
  • 5, 4, 3, 2, 1 CLEANS @
    • 95/65
    • 115/80
    • 135/95
    • 155/115
    • 185/135
  • 289m RUN

 

  • Round 1 - 12 Toes to Ring, 5 Cleans, Run.
  • Round 2 - 12 Toes to Ring, 4 Cleans, Run.
  • Round 3 - 12 Toes to Ring, 3 Cleans, Run
    Ect...

 

SCALED

5 ROUNDS

  • 12 Toes above hips - On Rings
  • 5, 4, 3, 2, 1 CLEANS 
    • 65/45
    • 75/55
    • 95/65
    • 115/80
    • 135/95
  • 289m RUN

Round 1 - 12 Toes above hips, 5 Cleans, Run.
Round 2 - 12 Toes above hips, 4 Cleans, Run.
Round 3 - 12 Toes above hips, 3 Cleans, Run
Ect...

 

FOUNDATION OPTIONS:

If Scaled athletes are not able to do the movements as prescribed in the Scaled division, they can opt to do the Foundation movement(s).

If an athlete chooses to perform one or more Foundation movements, the score will be entered in as scaled movement and will rank below the athletes that performed the prescribed scaled movements.

  • Knees above hips
  • Weights:
    • 55/35
    • 65/45
    • 75/55
    • 85/65
    • 95/75
  • Row 300m

**If Scaled athletes are not able to do the movements as prescribed in the Scaled division, they can opt to do the Foundations movements.

**If an athlete chooses to perform one or more Foundation movements, the score will be entered in as scaled and will rank below the athletes that performed the prescribed scaled movements.

 

 

At 3, 2, 1, Go - Athletes will move to the rings and complete 1 gymnastics complex if RX, (Gymnastics complex = 1 toes to rings, 1 ring muscle up, 1 ring dip), or 12 toes to rings/hip, depending on their division's prescribed variation. Next, athletes will advance to the barbell and complete 5 cleans at their designated weight. After completing the cleans, athletes will run the track and return back to their station. This process will repeat (with the gymnastics complex increasing for the Rx variation), with the weight of the cleans increasing and number of reps decreasing. It is the responsibility of the athlete to load their own bar correctly. The workout is finished when athletes cross the finish line at the boundary of the field and the track. 

INTERMEDIATE


5 ROUNDS

  • 10 SYNCHRO TOES TO BAR
  • 10, 8, 6, 4, 2 WORM CLEANS (200/100)
  • 289m TETHERED RUN 

**During the run, partners must stay together by holding opposite ends of a short rope.
 

Round 1 - 10 Synchro Toes to Bar, 10 Worm Cleans, Run.
Round 2 - 10 Synchro Toes to Bar, 8 Worm Cleans, Run.
Round 3 - 10 Synchro Toes to Bar, 6 Worm Cleans, Run
Etc...
 

SCALED


5 ROUNDS

  • 12 Toes above hips (shared, each partner must attempt 1)
  • 10, 8, 6, 4, 2 - WORM CLEANS @100/60
  • 289m TETHERED RUN

**During the run, partners must stay together by holding opposite ends of a short rope.


Round 1 - 12 Toes above hips, 10 Worm Cleans, Tethered Run.
Round 2 - 12 Toes above hips, 8 Worm Cleans, Tethered Run.
Round 3 - 12 Toes above hips, 6 Worm Cleans, Tethered Run.
Ect...

 

FOUNDATION OPTIONS:

  • 12 High knees (Shared, each partner must attempt 1)
  • 10, 8, 6, 4, 2 - WORM CLEANS @100/60
  • 300M Synchro Row

**If Scaled athletes are not able to do the movements as prescribed in the Scaled division, they can opt to do the Foundations movements.

**If an athlete chooses to perform one or more Foundation movements, the score will be entered in as scaled and will rank below the athletes that performed the prescribed scaled movements.

 

At 3, 2, 1, Go - Teams will advance to the bar and complete 10 synchro toes to rings/hip (dependant on their division's prescribed variation). The team then advances to the worm and performs 10 worm cleans together. Next, athletes grab their tether and run the course together. Upon returning to the toes to bar/hips station, the team repeats this process, completing 2 less cleans each round. Once the team has finished 5 rounds, they cross the finish line at the border of the field and track. The workout concludes once both teammates have crossed the finish line. 

 

PART A - 0:00-6:00

For time - Scored seperate

RX                                           

  • 800m run

INTERMEDIATE                                          

  • 800m run

SCALED                        

  • 600m Run

FOUNDATIONS

  • 750/600m Row

 

PART B - At the 6:00 min mark

For Time - Scored Seperate

RX

  • 2 Rope Climbs                         
  • 25ft Sandbag Carry                 
  • 3 Rope Climbs                         
  • 50ft Sandbag Carry                 
  • 4 rope climbs                          
  • 75ft sandbag Carry                 

*Bear hug carry 150/100      

 

INTERMEDAIATE

  • 1 Rope Climbs                        
  • 25ft Sandbag Carry                 
  • 2 Rope Climbs     
  • 50ft Sandbag Carry           
  • 3 Rope Climbs           
  • 75ft Sandbag Carry     

  *Bear hug carry 150/100                                        

 

SCALED

  • 1 KB rope pulls
  • 25ft Sandbag Carry
  • 2 KB rope pulls
  • 50 Sandbag Carry
  • 3 KB rope pulls  
  • 75ft Sandbag Carry                
     

  *Bear hug carry 100/70

 

FOUNDATIONS OPTION

  • KB Rope Pull
  • Bear hug carry 70/50

 

At 3,2,1 go athletes will have 6 minutes to run their prescribed distance to receive a score for part A. They will have the remainder of that time to rest before Part B. At the 6-minute mark athletes will alternate rope climbs and sandbag carries moving through their rep scheme. Athletes must carry the sandbag in a front carry, and they must cross each marker before putting the sandbag down. Once the final sandbag carry is completed the athletes must cross the finish line for the clock to stop and their total time will be the score for Part B.

 

PART A - 0:00-6:00

For time - Scored seperate

RX                                           

  • 800m run

INTERMEDIATE                                          

  • 800m run

SCALED                        

  • 600m Run

FOUNDATIONS

  • 750/600m Row

 

PART B - At the 6:00 min mark

For Time - Scored Seperate

RX

  • 2 Rope Climbs                         
  • 25ft Sandbag Carry                 
  • 3 Rope Climbs                         
  • 50ft Sandbag Carry                 
  • 4 rope climbs                          
  • 75ft sandbag Carry                 

*Bear hug carry 150/100      

 

INTERMEDAIATE

  • 1 Rope Climbs                        
  • 25ft Sandbag Carry                 
  • 2 Rope Climbs     
  • 50ft Sandbag Carry           
  • 3 Rope Climbs           
  • 75ft Sandbag Carry     

  *Bear hug carry 150/100                                        

 

SCALED

  • 1 KB rope pulls 55/35
  • 25ft Sandbag Carry
  • 2 KB rope pulls 55/35
  • 50 Sandbag Carry
  • 3 KB rope pulls 55/35 
  • 75ft Sandbag Carry                
     

  *Bear hug carry 100/70

 

FOUNDATIONS OPTION

  • KB Rope Pull 35/25
  • Bear hug carry 70/50

 

At 3,2,1 go athletes will have 6 minutes to run their prescribed distance to receive a score for part A. They will have the remainder of that time to rest before Part B. At the 6-minute mark athletes will alternate rope climbs and sandbag carries moving through their rep scheme. Athletes must carry the sandbag in a front carry, and they must cross each marker before putting the sandbag down. Once the final sandbag carry is completed the athletes must cross the finish line for the clock to stop and their total time will be the score for Part B.

3 ROUNDS
3-minute AMRAP - 1 minute rest

RX

  • 20/15 Cal Bike
  • 4 Wallwalks
  • Max Burpee Box Overs in time remaining time - 24/20" box

INTERMEDIATE

  • 15/12 Cal Bike
  • 3 Wallwalks
  • Max Burpee Box Overs in remaining time - 24/20" box

SCALED

  • 12/10 Cal Bike
  • 4 Wallwalks
  • Max Burpee Box Overs in remaining time - 24/20" box

FOUNDATIONS

  • 12/10 Cal Bike
  • 4 Bear Crawl
  • 20/16” Box
     
     

At 3, 2, 1, Go - Athletes will get on the bike and perform the required number of calories. Once the calories are completed, athletes will advance to the wall to perform wall walks to the required standards. After the wall walks are complete, athletes will have the remainder of the 3 minutes to complete as many burpee box overs as possible. Athletes are required to advance the box every 10 reps to the next burpee box jump area. Once the 3 minutes have elapsed, there will be one minute of rest where athletes will return to the bike to begin the next round, following the same procedure as before.  This will continue until three rounds have been completed.

  • **Scaled Wallwalks will be CF Open standards
  • **Bear Crawl will be CF Open Standards

3 ROUNDS
3-minute AMRAP - 1 minute rest

 

INTERMEDIATE

15/12 Cal Bike
3 Wallwalks
Max Burpee Box Overs in remaining time - 24/20"

 

SCALED

12/10 Cal Bike
4 Wallwalks
Max Burpee Box Overs in remaining time - 24/20

 

FOUNDATIONS

  • Same as scaled
  • 3 Bear Crawl
  • 20/16” Box
     

 

At 3, 2, 1, Go - Teams will have one athlete perform the required wall walks, while the other athlete performs the required calories on the bike. Once each athlete completes their task, they switch roles and repeat. After both athletes have finished each task, they will proceed together to the synchro burpee box overs, where they will perform burpee box overs together and advancing the box every 10 reps. Once the three minutes have elapsed, there will be one minute of rest where athletes will return to the bike/wall walks and follow the same procedure as before. This will continue until three rounds have been completed. 

  • **Scaled Walkwalks will be to CF Open standards
  • **Bear Crawl will be CF Open Standards

 

PART A – 4 ATTEMPTS AT A MAX WEIGHT OF:

RX & INTERMEDIATE

  • 1 Snatch                                                             
  • 1 Below knee hang Snatch                       
  • 1 Above knee hang Snatch                        

SCALED

  • 1 Clean
  • 1 Below knee hang Clean
  • 1 Above knee hang Clean

*Score = Max weight

 

PART A

Athletes will have 4 attempts to establish their max weight for a complex consisting of three lifts as prescribed for their division. 

Athletes will begin on a numbered platform (1-6), and perform their attempts every 2:00 minutes, with even numbered platforms beginning on 0:00 and odd beginning on 1:00 (even numbered platforms will lift at 0/2/4/6/8 minutes, and odd will lift at 1/3/5/7/9 minutes).  

 

  • Athletes must start their lift in the first 10 second window, if 10 seconds passes athlete will need to wait until the next round.
  • Lifts must be finished at the time cap for that attempt. NO waiting to pick up the bar with seconds remaining. If athlete did not complete the complex within the 1:00 minute window it will be deemed a no rep.
  • The first 4 rounds – only one attempt. If the lift is missed athlete must wait until the next round.
  • The 5th round (Squat only) you have unlimited attempts.
  • Athletes can establish a score for part B in any lifting window. This means you can proceed to part B as soon as you successfully finish a complex in the first four attempts of part A. If you attempt Part B (Squats) within the first 4 windows you may use the 2:00 window time allotted to finish the squats until failure or max 15.
  • The 5th attempt (minutes 8:00 or 9:00) can only be used to do the Squats to establish a score for Part B - . You can have multiple attempts to set your score in this window. 

 

Score for part A: Heaviest successful weight of the Complex

Score for part B: Total weight moved (heaviest successful weight on the bar multiplied by reps)   

PART A – 4 ATTEMPTS AT A MAX WEIGHT OF:

                           

INTERMEDIATE

  • 1 Snatch                                                             
  • 1 Below knee hang Snatch                        
  • 1 Above knee hang Snatch

SCALED

  • 1 Clean
  • 1 Below knee hang Clean
  • 1 Above knee hang Clean

 

PART A:

Teams will start with each member on their own platform. Three teams will be on the field at a time, with TEAM A on platforms 1&2, TEAM B on platforms 3&4, and TEAM C on platforms 5&6. Athletes will begin on their numbered platform, and perform their attempts every 2:00 minutes, with even numbered platforms beginning on 0:00 and odd beginning on 1:00, so that even numbered platforms will lift at 0/2/4/6/8 minutes, and odd will lift at 1/3/5/7/9 minutes.  

Each team member will have 4 attempts to establish their max weight for the complex prescribed for their division.

 

  • There will be three teams on the field at one time. Each member will have their own platform and may assist their teammate in loading bars.
  • Athletes must start their lift in the first 10 second window, if 10 seconds passes athlete will need to wait until the next round.
  • Lifts must be finished at the time cap for that attempt. NO waiting to pick up the bar with seconds remaining. If athlete did not complete the complex within the 1:00 minute window it will be deemed a no rep.
  • The first 4 rounds – only one attempt. If the lift is missed athlete must wait until the next round.
  • The 5th round (Squat only) you have unlimited attempts.
  • Athletes can establish a score for part B in any lifting window. This means you can proceed to part B as soon as you successfully finish a complex in the first four attempts of part A.
  • The 5th attempt (minutes 8:00 or 9:00) can only be used to establish a score for Part B. You can have multiple attempts to set your score in this window. 

 

Score for part A: Combined score of heaviest successful weight of the Complex.

Score for part B: Combined score of total weight moved (heaviest successful weight on the bar multiplied by reps)   

 

PART B - ATTEMPT AT A MAX SET OF:

Athletes will use the last successful max weight of Part A - squat to a max set.

 

RX & INTERMEDIATE

Overhead Squats – Cap at 15 squats        

SCALED             

Front Squats – Cap at 15 squats

*Score = total weight moved

 

Athletes will be on a numbered platform (1-6) and perform their attempts every 2:00 minutes

PART B:

Athletes will use their heaviest successful max weight from part A and establish a max set of overhead or front squats using that weight, up to 15 reps. The bar can be brought to the overhead or rack position in any manner for the squats.

 

  • Athletes must start their lift in the first 10 second window, if 10 seconds passes athlete will need to wait until the next round.
  • Lifts must be finished at the time cap for that attempt. NO waiting to pick up the bar with seconds remaining. If athlete did not complete the complex within the 1:00 minute window it will be deemed a no rep.
  • The first 4 rounds – only one attempt. If the lift is missed athlete must wait until the next round.
  • The 5th round (Squat only) you have unlimited attempts.Athletes can establish a score for part B in any lifting window. This means you can proceed to part B as soon as you successfully finish a complex in the first four attempts of part A.
  • The 5th attempt (minutes 8:00 or 9:00) can only be used to establish a score for Part B. You can have multiple attempts to set your score in this window. 

 

Score for part A: Heaviest successful weight of the Complex

Score for part B: Total weight moved (heaviest successful weight on the bar multiplied by reps)   

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Event Details

Date
June 8, 2024 – June 9, 2024
Location
Prince George, BC, Canada
2121 Massey Dr
Format
Individual & Team
Type
CrossFit
Registration
Opens: Feb 29, 2024
Closes: May 23, 2024
Source
Competition Corner

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